Phantom Chess
Your Turn (White)
Rules of Phantom Chess
- The Phantom: Every piece leaves a shadow behind it that lasts for 1 turn.
- Blocking: Enemy Phantoms act as solid walls. You cannot move through them.
- Destroying: Move directly onto an enemy Phantom to destroy it (consumes turn). Your own Phantoms do not block you.
- Full Rules: Check, Checkmate, Castling, En Passant and Promotion are active!